#include "VTTMemoryAllocator.h"

/**
  *	Constructs a new memory allocator object
  */
VTTMemoryAllocator::VTTMemoryAllocator( void )
{
	mBytesOnTheHeap = 0;
}

/**
  *	Destroys the memory allocator object
  */
VTTMemoryAllocator::~VTTMemoryAllocator( void )
{

}

/**
  *	Returns a boolean value indicating whether the object has allocated memory on the heap or not
  */
bool VTTMemoryAllocator::HasInternalData( void ) const
{
	return mHasInternalData;
}